For example, the game will go on to introduce switches, cloning platforms and multiple astronauts to make things more difficult. Its simplistic design makes it easy to understand as more and more layers of complexity are added. It relies on trial and error, figuring out where to send the astronauts using arrow floor tiles to directing them to the colored tile in the stage. ![]() Causality by Loju, is a simplistic puzzle game that doesn’t reinvent the wheel, but makes for a rewarding, well-crafted experience.Ĭausality involves astronauts on floating platforms. If not, then it feels like a waste of time. What makes a good puzzle game is whether the puzzles are rewarding and well-designed. ![]() They’re different from most games because they oftentimes make us think a bit more critically about what to do next. Puzzle games are rewarding when we overcome whatever obstacles the game throws our way.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |